Killing Floor They forgot to show off the Zed killing capabilities. |
- They forgot to show off the Zed killing capabilities.
- Just finished my new mask cosmetics
- That explains a lot
- Destructible test in KF-Cardboard [Alpha]
- Desperately needs a map&story feauturing a bank heist
- Server browser issues
- Mr.Foster Cyberpunk question
- Needs help to improve
- Need some help for my wife.
- HANS vs MATRIARCH
- Constructive criticism regarding perk progression. [KF2]
- John tron nascar
- Kek
They forgot to show off the Zed killing capabilities. Posted: 29 Nov 2019 06:03 AM PST
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Just finished my new mask cosmetics Posted: 29 Nov 2019 01:47 AM PST
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Posted: 29 Nov 2019 06:11 AM PST
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Destructible test in KF-Cardboard [Alpha] Posted: 29 Nov 2019 11:07 AM PST
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Desperately needs a map&story feauturing a bank heist Posted: 29 Nov 2019 02:16 AM PST We are tired of earning beggar amount of dosh game after game. How about a world bank infested with zeds and a unique augmented but human boss ruling the zed army from his room this map&story should be 10waves long difficulty starting from suicidal rewards being 1 million dosh+10k exp and 2mil dosh+20k exp for hell on earth. Map should not be like any kf2 map It should be progress based like left for dead 2 and some huge payday maps [link] [comments] | ||
Posted: 29 Nov 2019 12:02 PM PST Does anyone have a fix for when server browser says 0 games found? I don't have any filters enabled (except no password), and have KF2 set to be allowed through the firewall This is on Windows 10 v1909. Verifying game files doesn't work, and last time I had to uninstall/reinstall. Previous times I just waited and it eventually worked again [link] [comments] | ||
Posted: 29 Nov 2019 01:50 PM PST Hey gyus, a little question here, i want to buy the "Red Cyberpunk" uniform variant from the steam market, but i see it is always weared over a classic suit, do i need to buy the classic suit dlc to use it? [link] [comments] | ||
Posted: 29 Nov 2019 12:35 AM PST So i want to be better in gun slinger, should i pratice haedshot without ads to get the feel or keep using ads ? [link] [comments] | ||
Posted: 28 Nov 2019 06:09 PM PST So, my wife loves hopping on the game with me to shoot all the things, but she experiences motion sickness after about one match. Is there some settings I can adjust to help mitigate this? I'm not very savvy when it comes to things like Vsync and such, so I'm running blind. [link] [comments] | ||
Posted: 28 Nov 2019 02:06 PM PST
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Constructive criticism regarding perk progression. [KF2] Posted: 28 Nov 2019 06:13 PM PST I'm not the best at explaining my points in the right order, so I apologize if it feels like I am rambling, but I'm just going to start somewhere and raise my points one by one, hopefully you can follow along. KF2 has a simple progression system; 10 perks to choose from, leveling perks from 0-25, one skill choice every five levels, and a prestige system up to five resets. Lets touch on the prestige system for a second and take a look at two other games that have a similar system, starting with Payday 2. Using the prestige system in PD2 resets your level and gives you cosmetic benefits, however the cost of prestiging isn't devastating because you can quickly reach your favorite skills again as you level up. Another example is CoD; Prestiging gives cosmetics, and to counter the loss of all your late-level gear, you gain prestige tokens which you can use to permanently unlock late-level gear, allowing you to enjoy max level content while still continuing to prestige. Now back to KF2, you could argue that for most perks, the best skill unlock is at level 25. Incidentally, the only zed-time skill unlocks are also exclusive to level 25. When a player reaches level 20, they have unlocked four out of the five skill choices and they're roughly 40% of the way there for reaching level 25, or in other words, not even halfway to the last unlock. Essentially, what this means is that players are severely underperforming for most of their perk leveling duration and that prestiging is incredibly costly, because the choice is to either have no further progression to enjoy the L25 zed-time skill, or to lose the L25 skill and continue to underperform once again. Now, what effect has this had on the KF2 community? Veterans are unwelcoming to newcomers because not only are they low skilled but also their perk choice will be underperforming, and this has severely encouraged behaviour such as perk boosting servers. I think that the most logical approach to perk progression is to switch every L20 and L25 perk around. Lets analyze this change a bit further. The positives of moving zed-time skills to L20:
Now lets look at the negatives of moving zed-time skills to L20:
An additional approach that I came up with would solve the issue of some perks having better L20 skills than their zed-time skills, and that is as follows; when a player reaches level 20, allow them the freedom to pick between the L20 skill and the L25 skill. Whichever option they didn't choose would be saved for later once they reach level 25. This would be the best of both worlds, however it would introduce another con and that is that it would require a UI rework. At the end of the day, I'm sure neither suggestion is going to be implemented, let alone considered, however I felt the urge to share my thoughts on this topic because I'm a big fan of KF2 and the L20-L25 powergap is pretty much the only gripe I have with the game. [link] [comments] | ||
Posted: 29 Nov 2019 05:08 AM PST
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Posted: 29 Nov 2019 04:49 AM PST
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