Killing Floor Mr. Foster stocking up before next COVID wave |
- Mr. Foster stocking up before next COVID wave
- Is there a way to roll back to a previous version of KF2?
- Biolapse's destructible furnitures.
- This games has tough zeds, but we have a SWAT.
- Why is it that some Vault Vosh weapon skins are shiny silver/gold and others are dark black and gold?
- Killing Floor 2 (With Touhou!)
- Im back with some new tricks!
- How is still this bug in the game?
- Remove or repurpose EDARs
- [Xbox] Game isn't tracking XP again
- What do guys think of Biolapse? (Neon Nightmares)
Mr. Foster stocking up before next COVID wave Posted: 17 Mar 2020 12:31 PM PDT
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Is there a way to roll back to a previous version of KF2? Posted: 17 Mar 2020 05:34 AM PDT As the title says, is it possible? I would like to do it to play it when the King Fleshpound were the last addition to the game. After that, KF2 kinda lost it's north. I'm not sure, but I think I saw someone using steam CMD to download a previous version of a game that stopped working after an update, if that's right maybe we can do it with KF2. OR Is there an easy to use mutator to remove certainl ZEDs and weapons? [link] [comments] | ||
Biolapse's destructible furnitures. Posted: 17 Mar 2020 07:07 AM PDT I'd like to appreciate the destructible furnitures in this Map. *Paper effects flying from brochure stands and office desks. *Sofas. *And more. They look nice when something explode or when siren screams. Nice add to immersion. [link] [comments] | ||
This games has tough zeds, but we have a SWAT. Posted: 17 Mar 2020 01:51 PM PDT
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Posted: 17 Mar 2020 03:26 PM PDT See, for instance the Desert Eagle skin vs the .500 S&W skin. It can't be to do with weapon tiers either, since the Mk14, another tier 3 gun like the Deagle, is black/gold instead of silver. For the record, this isn't a complaint or anything, I'm just curious. [link] [comments] | ||
Killing Floor 2 (With Touhou!) Posted: 17 Mar 2020 03:14 PM PDT
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Posted: 16 Mar 2020 04:01 PM PDT
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How is still this bug in the game? Posted: 16 Mar 2020 11:32 PM PDT
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Posted: 16 Mar 2020 03:52 PM PDT May not be a popular opinion but the EDARs feel out of place. Their purpose is fine but they don't fit the rest of the enemies. Why the hell would the Zeds and EDARs leave eachother alone completely? Not only that, they feel unsatisfying to kill. Hitting or shooting them feels meh as they don't fly apart like Zeds do. The sound design is also awful compared to the crunchy splattery sounds of shooting or smashing Zeds. It doesn't feel visceral at all to shoot an EDAR as they just stiffly ragdoll over and don't really have many parts or gibs fly off them. Robots can be satisfying to shoot but these ones aren't. I would rather have more Husk/Fleshpound-like creatures, clones that are partly cybernetic. I liked the aesthetic of husks and fleshpounds (the disgusting combination of flesh and metal) and wish we got more enemies like them as the EDARs are just boring. Boring to shoot, boring to look at and immersion-breaking. [link] [comments] | ||
[Xbox] Game isn't tracking XP again Posted: 16 Mar 2020 10:27 PM PDT Xbox players, it looks like the bug from last year is back. Check your XP at the end game screen, make sure the number persists when you return to main lobby. It isn't the case for me. The daily objectives keep switching up too, changing every time on its own every time you log out/log back in or upon entering a game. I'm still trying to verify this bug but there's been talk of it in the Xbox KF2 community feed. If it turns out to be a false alarm I'll delete this post later. [link] [comments] | ||
What do guys think of Biolapse? (Neon Nightmares) Posted: 16 Mar 2020 05:04 PM PDT Apart from it probably being the best thing from Neon Nightmares, and it being a reliably quick clear (for me Hard and Suicidal solo.) What do you guys think of Biolapse? I like to hear your opinions and reasoning [link] [comments] |
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