• Breaking News

    Monday, March 23, 2020

    Killing Floor Death

    Killing Floor Death


    Death

    Posted: 23 Mar 2020 04:19 AM PDT

    Firebug meme

    Posted: 23 Mar 2020 05:58 AM PDT

    Shot the physics out of this bloat

    Posted: 23 Mar 2020 10:31 AM PDT

    What can i say... Here is my luck after take down the last boss

    Posted: 22 Mar 2020 02:40 PM PDT

    What percentage of your HOE games do you win?

    Posted: 23 Mar 2020 07:25 AM PDT

    I'm at a weird place in the game right now where Suicidal is feeling too easy. I can generally last-man late waves if I have a perk with either speed bonus or big zed power. Problem is HOE usually kicks my butt still. I win maybe 25% of my games and reach the boss on 50%. Is that normal? Without a premade team is HOE a bit of a crapshoot?

    submitted by /u/themikesem
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    Ski Mask clipping issue [XB1]

    Posted: 23 Mar 2020 01:07 PM PDT

    Classes

    Posted: 22 Mar 2020 08:17 PM PDT

    What's a class that almost encompasses everything useful that you can use in both solo and multiplayer?

    submitted by /u/redAntMan
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    New Pulverizer numbers and Explosion Mechanic

    Posted: 22 Mar 2020 03:09 PM PDT

    Hello, so following the recent changes to the Pulv I jumped into Redux for some testing. What I found is:

    - Explosion Falloff is Linear https://wiki.killingfloor2.com/index.php?title=Mechanics_(Killing_Floor_2)#Weapons_-_Explosion_falloff#Weapons_-_Explosion_falloff) which results in different number values depending on where you strike. This made observations very hard as each strike could have massive number differences, from 547 to 436 to 804 and so on, tested on FleshPounds. Anyway, after tiring my eyes for 1 hour I can say that.

    - Weapon upgrades do not increase the Explosive damage, uff

    - The passive Berserker damage and Parry are the only skills that increase the Explosive damage.

    So the Pulv is made for delivering insane bursts to the main target, ~1000 damage to Fleshpounds while its AoE capabilities remain a small bonus. You can't kill a Gorefast wih the Explosion damage.

    submitted by /u/Unfair_Pally
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    Bots

    Posted: 22 Mar 2020 03:03 PM PDT

    I play on Xbox one and i don't always play on line is their a mod or special technique to bring bots in for single player?

    submitted by /u/redAntMan
    [link] [comments]

    New kf content

    Posted: 23 Mar 2020 02:29 AM PDT

    Last major update we got was Christmas, which still is a great update, but I'm thinking in the next few months we're getting a big content update or kf3 will be announced, likely to release late 21 early 22

    submitted by /u/CharlieTso
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