Killing Floor Controllers were broken tbh |
- Controllers were broken tbh
- In my opinion Speedloader should be a passive trait for Gunslinger
- Killing Floor 2 Neon Nightmare Beta 1 in a nutshell
- Am I the only one that gets 10 dosh crates after each battle
- SWAT XP gains grom Clots
- Is the Matriarch going to get a nerf?
- Hee hee
- This game needs more Dosh Vault loot
- Couple of bugs
- Acidic Rounds tidbit
- Fixing frequent bugsplat issues
- Are the new update weapons any good?
- Is it worth prestiging perks?
Posted: 09 Mar 2020 01:53 PM PDT
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In my opinion Speedloader should be a passive trait for Gunslinger Posted: 09 Mar 2020 04:33 AM PDT I know the devs are trying to buff "line em up" skill this update but let's be real, no one in their right minds will pick LEU. Faster reloads are absolutely indispensable for GS. I've tried GS on HOE without fast reloads and the perk is borderline unplayable. They could give line em up 100x penetration and fast reloads would still be better. So i suggest they make fast reload a passive trait for gunslinger once you get to level 15. And replace fast reloads with something else like a skill that gives more ammo. So one side on Level 15 would have penetration and the other side would have more ammo. And you'll unlock fast reloads passively once you get to level 15. How do you guys feel about this change? I would love to hear other ideas too [link] [comments] | ||
Killing Floor 2 Neon Nightmare Beta 1 in a nutshell Posted: 09 Mar 2020 10:39 AM PDT
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Am I the only one that gets 10 dosh crates after each battle Posted: 09 Mar 2020 10:43 AM PDT I've just noticed that after every match when I check my inventory I've got 10 new dosh crates. Is this a common bug or something? [link] [comments] | ||
Posted: 09 Mar 2020 12:17 PM PDT Hey guys. Not sure if anyone has noticed, but as I was playing Endless mode right now to level up my SWAT to start prestiging (playing on Sui at the moment), I noticed that SWAT gets a consistent 15XP for each Clot kill, so long as you use an SMG. However, upon switching to the 9mm, I noticed SWAT will only receive 11XP for each Clot kill. XP values remain the same for the other Zeds. For instance, whether you decap a Bloat with an SMG or the 9mm, it'll give you the same 30XP when it dies. My guess as to why this isn't the case with Clots is because the 9mm is technically an perk-neutral/Survivalist weapon, due to its symbol in the trader pod. As a result, SWAT is missing out on just a few XP each time they use a 9mm on Clots, since the 9mm apparently does not register with SWAT's passive XP objectives of killing Clots. I'd imagine this is more noticeable when you've prestiged your SWAT a couple times, but I just thought I'd share this tidbit of info for anyone that's looking to maximize their XP gains as much as possible as SWAT, because in this instance, that 4 XP difference adds up in the long run. Edit: Killing a Clot with an SMG melee bash will also only give 11XP, compared to the 15XP for shooting them [link] [comments] | ||
Is the Matriarch going to get a nerf? Posted: 09 Mar 2020 02:28 PM PDT This boss has barely any weaknesses and it's abilities are very strong compared to every other boss in the game. [link] [comments] | ||
Posted: 08 Mar 2020 06:18 PM PDT
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This game needs more Dosh Vault loot Posted: 08 Mar 2020 08:39 PM PDT Considering that the Dosh Vault is the main reason to keep players coming back to this game it's laughable that the only good loot is the Precious Weapon skins (which cut into Twi's weapon skin profits.) They should really put some of the new weapon skins / cosmetics into the Dosh Vault to encourage people to grind for Vault Dosh instead of giving us lootbox after lootbox of garbage cosmetics and charging us $2.49 for them. I realize that some money needs to go back to the Workshop creators but still. [link] [comments] | ||
Posted: 09 Mar 2020 02:50 AM PDT Encountered a couple of bugs today.
[link] [comments] | ||
Posted: 09 Mar 2020 12:14 AM PDT Hey guys. I'm not sure a lot of people know this but the Medic Scalpel still benefits from Acidic Rounds, meaning it will still cause a poison effect on Zeds a couple seconds after hitting them. Idk if this'll help anyone, but there y'all go [link] [comments] | ||
Fixing frequent bugsplat issues Posted: 08 Mar 2020 11:04 PM PDT I know it's inevitable, but is there anyway to reduce the amount of bugsplats? [link] [comments] | ||
Are the new update weapons any good? Posted: 08 Mar 2020 06:28 PM PDT | ||
Posted: 08 Mar 2020 04:17 PM PDT |
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