Killing Floor My Interactions with Tripwire |
- My Interactions with Tripwire
- KF-Bedlam [Alpha 01] A semi complete pool area redesign. More info in comments. Cheers!
- KF-Cardboard. While developing KF-Bedlam, of course this map is still in the works. Hope to show off some gameplay soon!
- A list of all that is wrong with the game, and a message to Tripwire.
- Players needed for Killing Floor 2 PS4
- Question to pro players that play solo HoE on official maps
- KF2: Anyone know why I keep getting 3-5 unlocked vault crates every day? I don't even play that much.
- Which two perks should me and my friend choose to be a good 2 men team?
- TakeOver on my own server
Posted: 20 Feb 2020 01:37 AM PST I thought I would post this up as I have both gotten back into KF2 lately, and have seen way too many posts on gaming subs that criticise developers and publishers. Years back, I played a huge amount of Killing Floor. Every day a few hours, every day helping some guys get achievements on the hardest difficulties because me and my mate had already cracked them. It was my zen, peaceful game (LoL was about to ruin that, but that's a whole other story). During this time we met another player on Steam "Pops". Pops was a Texan, a grandad, a Vietnam veteran and all round the nicest bloke ever. He shared his cash between rounds. He took roles noone wanted to round out the team. He was an absolute gem. We would play with him so much we became fast friends, even as a 19 year old Brit. Sometimes he would have to leave abruptly, because "my grandson is here, and he wants his choccy milk" (imagine a super heavy Texan drawl to that). So with Pops birthday coming up, we hatched a plan. His playtime in killing floor was hundreds of days straight, eclipsing even mine. So I emailed Tripwire, the developers, to ask if I could get a confirmation from them that Pops was one of the best and most hardcore players they had. I figured he would like to hear it from the horse's mouth. Tripwire emailed me back pretty quickly, and although they didn't have direct access to Steams numbers, they can see from his profile that he was easily in the top percentile of Killing Floor players and they were blown away by his dedication. Also, while they were at it, I played way too much as well, they reckoned. Attached to the email was 2 steam codes, one for him and one for me, for every single piece of DLC for KF (which was a sizable amount from guns to skins to voice packs, etc) and all the other Tripwire games on Steam. We were told to go enjoy ourselves. Pops loved his gift, and he is still out there on KF (I darent check his played hours....) Now I know part of this was the not so far in the future release of KF2. But for a company to do that for players was pretty cool and it really made an old guys day. Edit: 7686 hours on killing floor as of today, also known as 332 full days. The man is a beast. [link] [comments] | ||
KF-Bedlam [Alpha 01] A semi complete pool area redesign. More info in comments. Cheers! Posted: 20 Feb 2020 04:05 AM PST
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Posted: 20 Feb 2020 07:31 AM PST
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A list of all that is wrong with the game, and a message to Tripwire. Posted: 20 Feb 2020 09:40 AM PST We all saw the community announcements about what is coming next for Killing Floor 2, and needless to say, I'm not the only one who finds this underwhelming. I'll explain why shortly, but before I do what should any of you even bother reading this ? I've been playing since the early access phase of the game, the very beginning since it was available, even if I did so with long hiatuses. I also played KF1, to a much lesser extent. Here are the screenshots to prove my claims. - KF2 https://imgur.com/DCfkjrl - KF1 https://imgur.com/vgNKchw I've seen TWI do both amazing fucking things, and things that changed the experience in a pretty bad way. TWI has a problem with quality control, and it now has a problem with the quantity content it puts out. I trust Tripwire will come to reason and act before it is too late to do anything to save the game, because, while its playerbase is rather healthy in my point of view (at least on PC), it cannot go on forever with updates as mediocre like this. Therefore, I took it upon myself to make a list of the major things that are wrong according to the majority of the community, these are simply things I kept seeing on forums and reddit alike.
This brings me to the conclusion of all this. You have a game that still pulls a lot of players, years after release, which is great. But your game has flaws, flaws that could be easily fixed if you put your time into fixing them, and will not require as much money as would adding brand new content would. You have a dedicated community which is ready to help you with the balancing, the maps, ideas and so on, please use our knowledge, I beg you. I want to keep playing, I want to see new weeklies, I want to see more variation, I want to unlock stuff, I want to see the survivalist finally reworked and taken off the meme-tier status. There are so many of us ready to put our time down to help you find out what could be done, it's only a matter of you being ready to hear us out. [link] [comments] | ||
Players needed for Killing Floor 2 PS4 Posted: 20 Feb 2020 12:52 PM PST I am 5th prestige lvl 17 support. Looking to get that HoE trophy. Add your tag and I would be happy to get a session on later tonight. Will even play a few suicidal and Hard matches for the warm up. [link] [comments] | ||
Question to pro players that play solo HoE on official maps Posted: 20 Feb 2020 11:29 AM PST How many times do you get raped by the game even if you play well? I'm no mlg but sometimes shit just happens out of nowhere, what are your experiences with solo HoE with all the various classes? Personally having a bit of a tough time with support, demo and sharp, because of trash atm [link] [comments] | ||
Posted: 20 Feb 2020 07:19 AM PST | ||
Which two perks should me and my friend choose to be a good 2 men team? Posted: 19 Feb 2020 03:39 PM PST Hello, new here! I was wondering, which two perks will go along each other the best when wanting to create a two-man team? 🤔 Also, out of topic, I'm looking for a third person to play with us 😉😊 [link] [comments] | ||
Posted: 19 Feb 2020 08:54 PM PST Is there a way for me to prioritize which server I "take over" when I create a match? My server is set up and I can connect to it manually. But sometimes my difficulty and map preferences change, and I don't want to change the .ini file every time I want to change that. [link] [comments] |
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