Killing Floor We need a shitpost flair |
- We need a shitpost flair
- Static Strikers - Kung Fu fighting
- Yultide Horror Beta 2 is Live!
- the best part about winterbites
- BUG: Only the player that actually kills the Matriarch gets the kill for the Seasonal Challenge
- Endless
- Can i wear cardboard knight and Clot Backpack together?
- Survivalist Upgrade (Because I'm tired of waiting)
- Plz Revert the Damage Indicators (on console) back to Pre-Halloween Update
- our first look at killing floor 2, 2 man Live Stream part one, lets kill some zombies be kind please we need help
- Controlled difficulty commands help?
- How can i modify the sights in KF2?
- Game Chat is distorted
Posted: 19 Nov 2019 07:43 AM PST
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Static Strikers - Kung Fu fighting Posted: 19 Nov 2019 04:20 AM PST
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Yultide Horror Beta 2 is Live! Posted: 19 Nov 2019 10:15 AM PST
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the best part about winterbites Posted: 19 Nov 2019 02:47 AM PST
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BUG: Only the player that actually kills the Matriarch gets the kill for the Seasonal Challenge Posted: 19 Nov 2019 12:24 PM PST Only the player who actually kills the Matriarch gets the kill for the Seasonal Challenge "Maternal Instinct". Previously, the entire team shared the kill -- is this the new norm? [link] [comments] | ||
Posted: 19 Nov 2019 01:41 PM PST | ||
Can i wear cardboard knight and Clot Backpack together? Posted: 19 Nov 2019 04:35 AM PST wanting to buy a backpack but don't want override card it's knight just to wear the backpack. can i combine them? [link] [comments] | ||
Survivalist Upgrade (Because I'm tired of waiting) Posted: 18 Nov 2019 10:27 PM PST As y'all know, the survivalist is the redheaded stepchild of KF2. TWI has mentioned dat deyz been workin' on it but there hasn't been any news and I'm tired of waiting. I'm gonna do this for some peace of mind. Indulge me for a little, I know "rework" posts are stupid.
• 20% bonus damage (0.8% per lv) • 25% global damage reduction (1% per lv) • 20% team weapon upgrade cost reduction (.8% per level) • 100% Zed time reload bonus (20% per 5lv) • 15% weapon swap speed bonus (3% per 5lv)
• Survival O/U, a combination single shot rifle and shotgun combo. • 9mm • Gore Shiv • Firestar, homemade explosive/firecracker. Explodes on contact and pushes zeds away from POI (does not knock down) then sets off fireworks after a short delay that burn zeds but don't leave behind ground fires. Useful for creating space between your team and HVT's while clearing out some trash.
• Universal Tactical Reload Or • You move 10% faster and shoot 20% faster with perk weapons
• Medic Training Or • You deal 5% more damage with perk weapons, your total ammo capacity is increased by 20%
• Your Carrying capacity is increased by 5 units, weapons with magazines have their magazine size increased by 50% Or • Melee Expert
• You deal 10% more headshot damage while aiming down sights Or • Increase stumble power by 75% with all weapons
• Madman Or • During Zed Time you emit a pulse of energy that pushes back zeds and increases the damage of all nearby teammates by 10%
• The Frankengun, a tier 2 weapon that is a mish mash of various scavenged gun parts. Semi automatic weapon that does SMG damage with underbarrel shotgun that takes 4 round magazines. And that's what I got Pray for Survivalist edit: Madness edit: Speed [link] [comments] | ||
Plz Revert the Damage Indicators (on console) back to Pre-Halloween Update Posted: 19 Nov 2019 11:45 AM PST I believe it was for the Halloween Update TWI increased how red the screen turns and also increased the heart-beat volume when you take damage. This is super annoying on console. It both obstructs vision and audio cues. That and it starts ramping up at 50% health. [link] [comments] | ||
Posted: 19 Nov 2019 11:36 AM PST
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Controlled difficulty commands help? Posted: 18 Nov 2019 02:33 PM PST How do i get to do an endless hoe 6p on a map from the workshop? (Feel free to ask if you need more info to help me) (Also, please help me) [link] [comments] | ||
How can i modify the sights in KF2? Posted: 18 Nov 2019 02:27 PM PST Hey guys! Recently me and my friend have been modifying some weapon textures using SDK and i wanted to make the red dot on the Red Dot Sight (the sights on the MP7 and some other wepons) look like an UFO, is there any way i can turn the red dot into an UFO? [link] [comments] | ||
Posted: 18 Nov 2019 02:25 PM PST |
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