• Breaking News

    Friday, September 11, 2020

    Killing Floor Tactical Withdrawal

    Killing Floor Tactical Withdrawal


    Tactical Withdrawal

    Posted: 11 Sep 2020 01:11 AM PDT

    Just an FYI for the Matriarch

    Posted: 11 Sep 2020 12:23 AM PDT

    Please remember to take her arm canon out first. I just died my 2nd battle in a row with her because I was the only person aiming for her stupid blaster when her shield dropped. Taking out her plasma/electric canon prevents her from doing her OP purple Lazer attack.

    Pleasellll

    submitted by /u/StudMuffinNick
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    New Ideas for Killing floor 2 crossover characters

    Posted: 11 Sep 2020 12:26 PM PDT

    I thought of a couple new characters from other games for killing floor 2 , along with their own voice lines, let me know if you agree with it or not.

    Maneater

    Pierre "Scaly Pete" LeBlanc - complete with bleeped out language

    Payday 2

    Huxton

    Captain Winters

    Yandere Simulator

    Ayano Aishi - AKA Yandere chan

    Taro Yamada - AKA Senpai

    Again, I don't know if you guys agree to my character ideas , but leave a comment and let me know what you think.

    submitted by /u/KRT45
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    I know its a coop game but this plays so much better solo

    Posted: 11 Sep 2020 04:48 AM PDT

    Idk why everytime i join online i ether have high ping, people joining suicidel at lvl 0 and just no fun cause i have to stay with my team so they don't die.

    solo gives you so much freedom and its just so much fun playing at your ping and able to just take your time.

    plus i noticed you get more xp in solo cause no one can steal your kills or idk why but this game is like made to play in solo mode and not coop.

    coop is just has too much peopel and its just feels cluttered and annoying.

    maybe i am wrong idk but online feels very messy and some peopel don't do the skip trade vote and just waste like a minate standing still/ afking for the 1 min instead of just skiping it.

    idk maybe i am wrong but i see a lot of peopel agree as well that online is very painfull and only good if you have friends or your gonna have a bad time.

    submitted by /u/Maxitolliony
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    Ladies and gentlemen, the Xbox progression glitch seems to be fixed.

    Posted: 10 Sep 2020 05:43 PM PDT

    At least for now. Let's see if it stays that way. Thanks to Tripwire for corresponding with Microsoft and getting it fixed.

    Source: I played a match online and it retained my level-up after I left the match. Also this:

    https://forums.tripwireinteractive.com/index.php?threads/psa-xbox-one-stats.2336494/page-5

    submitted by /u/Ben_Eszes
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    Killing Floor 2 SDK

    Posted: 10 Sep 2020 05:17 PM PDT

    So i wanted to start making maps and decided that killing floor 2 would be a good starting place , but i cant open the kf2 sdk.

    Every time i press start a pop up appears and there is 2 options , launch killing floor 2 editor or workshop upload tool. Obviously the workshop upload tool its only for uploading things to the workshop.

    The thing is that i cant open the editor , every time i press open the pop up dissapears and steam says the game its running for a bout a second and then it closes and i have to open it again. There isnt even an error pop up or anything like that.

    Anyone know how to fix this? Even a little advice to start mapping would help.

    Thanks in advance

    submitted by /u/FatPenguin__
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